Vampire Machine Brigade
August 23, 2026 by Website
Acts as a permanent teleport homer for units entering from Strategic Reserves.
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Increases the aura range of all friendly [CHARACTER] units on the battlefield by 3".
Stationary defense line that heals all friendly VAMPIRE MACHINE BRIGADE units within 6" at the end of the turn.
Specializes in melee tank-shocking and generates CP when it destroys enemy Vehicles.
Imperial Knight equivalent; towering cybergothic mech armed with twin blood-siphon eradicators.
Supreme commander. Dominates the psychic phase and wields a sweep attack capable of clearing entire infantry squads.
VIP transport reserved for [EPIC HERO] models, featuring a 4+ Invulnerable save.
Arrives from Reserves via Deep Strike, allowing embarked units to deploy directly into combat.
Designed specifically to hunt enemy Aircraft, hitting flyers on a 2+.
Fast, light transport with a capacity of 6, granting them Scout 9".