Vampire Machine Brigade
August 23, 2026 by Website
Melee-focused chaff with the [SCOUTS 6"] keyword.
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Expendable frontline fodder that explodes on a 6 when destroyed in melee.
Grants the [STEALTH] keyword to units within their command radius.
August 23, 2026 / August 23, 2026 by Website
Uses atmospheric manipulation to inflict mortal wounds via the "Torrential Acid" psychic attack.
A [LONE OPERATIVE] specializing in Precision strikes against enemy Warlords.
Provides a re-roll 1s to Hit aura for all friendly units within 6 inches.
Collects "Blood Tithe" tokens when enemy models die, exchangeable for army-wide buffs.
Bodyguard commander featuring a 4+ Invulnerable Save and Artificer Armor.
Enhances the Strength and AP of melee attacks for Brute squads.
Prevents enemy units from Falling Back on a roll of 3+.
Manipulates the Syndicate Dispatch Network to increase the cost of enemy Stratagems.
Grants the [INFILTRATORS] keyword to any Battleline unit they lead.
A heavily shielded avatar that grants a 5+ Feel No Pain to its bodyguard unit.
Casts "Occult Sci-Fi" disciplines to strip enemy units of the Benefit of Cover.
Repairs [VEHICLE] and [WALKER] units for D3 wounds in the Command Phase.
A frontline duelist equipped with a Monomolecular Thermal Blade (Anti-Character 4+).
A logistical mastermind that generates 1 extra Command Point per turn.
The primary Warlord, offering an aura of Lethal Hits and deep-strike denial.
Urban warfare specialists that gain +1 to Hit when fighting entirely within Ruins.
Equipped with assault weapons allowing them to Advance and Shoot without penalty.
Slower, tougher troops with a built-in 6+ Feel No Pain.
The core objective grabbers, equipped with Siphon-Rifles and 10-20 model unit sizes.